
Volume is an indie stealth-action game developed and published by Bithell Games, the studio behind the critically acclaimed Thomas Was Alone. Released in 2015, the game offers a unique blend of stealth gameplay, puzzle-solving, and narrative-driven storytelling set within a futuristic dystopian world. Drawing inspiration from the classic Robin Hood legend, Volume reimagines the famous tale in a near-future society dominated by powerful corporations and widespread social inequality. The result is a compelling adventure that combines strategic gameplay with a thought-provoking narrative about resistance, power, and freedom.
Players assume the role of Robert Locksley, a young thief who discovers a sophisticated virtual reality training system known as the Volume. Through this simulation platform, he recreates increasingly complex heists and broadcasts them to the public, encouraging ordinary citizens to stand up against the oppressive control of Gisborne Industries. As Robert's actions gain attention, he evolves from a simple criminal into a symbol of rebellion, inspiring others to challenge the status quo. The story unfolds through dialogue, mission briefings, and interactions with various characters, creating an engaging narrative that complements the gameplay experience.
Unlike many modern action games, Volume places a strong emphasis on stealth rather than combat. Players must navigate intricate environments while avoiding detection by guards, surveillance systems, and other security measures. Success depends on careful observation, strategic planning, and precise execution. Every level presents a unique challenge,
requiring players to study patrol routes, identify safe paths, and utilize available tools to reach their objectives without being seen. This approach creates a satisfying sense of accomplishment whenever a difficult stage is completed successfully.
The game features more than one hundred handcrafted levels, each designed around stealth mechanics and environmental puzzles. As players progress, they unlock new gadgets that expand their tactical options. Devices can be used to distract guards, create false sounds, manipulate enemy behavior, or open alternative routes through a level. Learning how and when to use these tools becomes increasingly important as challenges grow more complex. The gradual introduction of new mechanics keeps gameplay fresh while encouraging experimentation and creative problem-solving.
One of Volume's standout features is its robust level editor. Players can create their own stealth challenges using an
accessible set of design tools and then share those creations with the community. This functionality significantly increases replay value by providing a nearly endless supply of user-generated content. Whether creating intricate stealth puzzles or attempting levels designed by others, players can continue enjoying the game long after completing the main campaign.
Visually, the game adopts a minimalist yet stylish aesthetic. Bright neon colors, clean geometric environments, and futuristic interfaces create a distinctive cyberpunk-inspired atmosphere. The presentation is enhanced by an excellent soundtrack composed by David Housden, whose music blends electronic sounds with emotional undertones to support both the narrative and gameplay. Combined with strong voice acting, including performances from Danny Wallace,
Charlotte McDonnell, and Andy Serkis, the game delivers a memorable experience despite its relatively simple visual design.
With its clever level design, engaging story, challenging stealth mechanics, and powerful creation tools, Volume stands out as one of the most distinctive indie stealth games of its generation. It successfully modernizes classic stealth concepts while offering a fresh interpretation of the Robin Hood myth, making it a rewarding experience for fans of both stealth gameplay and narrative-driven adventures.
Over 100 stealth-focused levels.
Futuristic retelling of the Robin Hood story.
Multiple gadgets for distraction and infiltration.
Challenging stealth and puzzle gameplay.
Three difficulty and gameplay modes.
Powerful level editor with community sharing.
Original soundtrack by David Housden.
Full voice acting featuring Andy Serkis and Danny Wallace.
Leaderboards and replayability features.
Minimalist cyberpunk-inspired visual design.
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